Jeffrey Meacham
meachamjeffrey.com, jeffrey@meachamjeffrey.com, (973) 393-3118
OBJECTIVE
Deans List Computer Art 3D graduate/Character TD seeking Job or Internship with Commercial Production House or Game Studio in
character rigging td or any 3D generalist’s position.
EDUCATION
The School of Visual Arts, Department of Computer Art
Major – Computer Animation, GPA 3.5, 2013 – 2017
Relevant Classes:
• Computer Animation, 2013-2017
o Animation – Intermediate 3D pipeline skills such as modeling, rigging, texturing, animating, lighting, rendering,
after effects, compositing, motion tracking, and video editing
o Software – Learning and intermediate use of Autodesk Maya & Autodesk Mudbox
• Advanced Modeling and Rigging, 2016
o Modeling – Using reference sheets to model characters to feature film standards.
o Rigging – Taking a fully modeled character and rigging it to feature film standards and programing with python.
• Maya Python 2015
o Scripting tasks, creating visual interface, and converting mel output to python scripts
• Motion Graphics & VFX, 2014 – 2015
o Commercial Animation – Creating simple logo and lockup animations for use in commercials and broadcast.
o Software – Learning and competent use of Cinema 4D, Adobe After Effects, and Premiere Pro
Livingston High School
Diploma, 2009 – 2013
Relevant Classes:
• Computer Art, 2009-2012
o Software - Entry level skills with Photoshop, After Effects, Illustrator, and Maya
o Projects – Created commercial print images and web-based content such as Flash games and simple animations
• Computer IC3 Certification Course, 2009-2010
o Fundamentals of computers and the IT world. This course covered many topics from the basics of Microsoft Office
to diagnosing and correcting hardware problems
EXPERIENCE
Jeffrey Meacham 3D Generalist
thesis film production, 2016-2017
• Collaborating with classmates to create a full length short, going thru all aspects of the pipeline and management.
• Films includes; Illuminosity, Where The Wind Travels, Ascension, Ghoul Friend
Jeffrey Meacham Digital Art
Freelance Digital Artist, 2012- present
• Collaborating with clients to create custom print illustrations for their homes
HONORS
• The School of Visual Arts Deans list 2014, 2015 ,2016 ,2017
SKILLS
• Software and Hardware- Autodesk Maya and Mudbox,Python, Nuke,Adobe Suite (Photoshop, Illustrator, After Effects,
Premiere Pro, Light room, Bridge), Substance Live Suite by Allegorithmic, Shotgun Pipe Management Software, Cinema
4D, Open Source Graphics Software (Blender, Inkscape, Gimp), Wacom tablet
• General Skills - Advanced proficiency with PC & Mac hardware and software, diagnosing and resolving both software and
hardware issues, digital SLR photography, advanced knowledge of Microsoft Office (Word, PowerPoint, Excel), types 52
wpm, patient and understanding when helping people